PBR Robot

rigging & animation

PBR - Workflow

PBR - Coffee Robot

Rigging & Animation

The Coffee Robot is my entry for an assignment at DAE. I followed the PBR workflow and created both a subdivision-HighPoly Model as well as a lowpoly model in Blender and then baked and textured it in Substance Painter. Next I set up the rig and animated the robot within blender and went on to export it into Unity.