PBR Robot
rigging & animation
PBR - Workflow
PBR - Coffee Robot
Rigging & Animation
The Coffee Robot is my entry for an assignment at DAE. I followed the PBR workflow and created both a subdivision-HighPoly Model as well as a lowpoly model in Blender and then baked and textured it in Substance Painter. Next I set up the rig and animated the robot within blender and went on to export it into Unity.