3D Asset
props, environments & characters
Rustborn Diorama
This project was an assignment in my first Semester at DAE. The goal was to create a low poly environment in Blender with unique realistic looking textures that we manually had to create with photoshop.
I received 20 points (highest grade) for my hand-in and was in the top 10 of all students.
Staff pick
Furthermore, I received the honor of getting staff picked by the sketchfab team.
Artisan’s Desk
These are my results for another exercise from my studies. The Assignment asked for a stylized desk, that would fit the needs of a Fae - blacksmith.
I modeled the props as well as sculpted and retopolgized the child in Blender. All of the materials I made with Substance Painter. Finally, I imported the desk into unity and set up the lightning.
Tower Animation
This is my first attempt at animating my own Assets. The modeling as well as the rigging and animation was done with blender. The materials were baked and assembled in substance painter.
Arcane Spear
I created this spear for an exercise, when I studied at the B.i.B.
The assignment asked for a weapon in the style of Arcane. I created the model in 3Ds Max and hand drew the materials in photoshop.